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Juking and stiff-arming is also marginal at best, so the game basically turns into four quarters of Hail Mary’s (in this game, “All Streaks”). This puts incredible pressure on yards after the catch, but the running in that regard is ridiculously slow, and the AI defense suffers from some nasty (and cheap) bouts of speed bursts. The deep-threat game is required, though, because you have to score a touchdown in four downs there are no first downs. Gamers can choose from six plays, all of which are passes, and they only actively play offense. So, what are those sports you’ll be selecting from, and how do they shape up? In no particular order, they are:įootball: This is the NFL version, not soccer, but it’s boiled down to a form so basic that it’s recognizable as the American sport mostly because of its uniforms and field. You’ll get all the same gameplay choices, but you’ll get them presented to you in a much more efficient manner. If you’ve only got a few minutes, it’s really best to enter the main mode and choose a sport manually. The execution of this mode is stilted and artificial, and there’s not a whole lot “quick” about it. I say “semi” because although the game tries to choose a sport for you, you can use your hands to “spin the wheel” until you land on the sport you want. There’s also a Quick Play mode that’s akin a game show in which you can compete against another player or the AI in a semi-randomly chosen sport. Kinect Sports Season 2 lets gamers participate in its six sports via single-player mode, an in-room multiplayer mode that varies by sport, and Xbox Live multiplayer that includes real-time play and sending time- or score-based challenges to people on your friends list. Groundbreaking or innovative, no, but fun and a nice change from burning calories in ad-nauseum waves of “official” fitness games. The sport-specific gameplay varies wildly, with some sports being fun and others tedious, but taken as a whole they make for an enjoyable game. The multiplayer elements aren’t revolutionary, but they’re entertaining and provide some variety, particularly where Challenges are concerned (more on that in a bit). The game’s six sports - football, baseball, darts, skiing, tennis and golf - have all been played in one form or another not just in the motion sports genre, but on Xbox Kinect specifically. To be fair, there’s still nothing revolutionary here. That’s to be expected to a certain degree with motion-controlled games, but Kinect Sports Season 2 freshens things up a bit. When the Xbox Kinect hardware launched, the original Kinect Sports didn’t suffer the same “only thing worth playing” fate as Wii Sports, but it did lead people to feel as though they’d played it before. Toward making me feel old, not necessarily getting in shape.įor months after its launch, the Nintendo Wii was viewed as nothing more than a Wii Sports adapter for the world’s televisions, much like the original Xbox was viewed as a Halo adapter for your TV. I scoffed at the notion of Kinect Sports Season 2 tracking calories during each play session and each sport mini-game, but after feeling every motion-controlled move for 36 hours afterward, I think the calorie counter was a way to point out how a little activity can go a long way. Either my controller needs new batteries, or I play everything from tennis to darts entirely incorrectly. Kinect Sports Season 2 throws another six motion-controlled sports at Xbox 360 owners, asking them to once again use their body as the controller.